What this is

Four named fighters drop onto a Battlefield-style stage with three floating platforms. Each has 3 stocks, a percent meter, and a moveset (jab, charged smash, aerial, up-special recovery, side-special projectile or grab, teleport for some). Items drop occasionally — homerun bat, beam sword, bomb, heal. Hits launch fighters along curves scaled by percent and weight. Fall off the blast zone, lose a stock. Last fighter standing wins; sudden death if the timer runs out with multiple alive. Results screen highlights the BIGGEST KO of the match.

Why this is mind-blowing

The KOs feel real. Bots edge-guard with off-stage aerials. They DI to survive. They camp items when they're behind. The biggest KO from a test run was 252% — the moment a HEAVY catches a LIGHT at high percent and rocket-launches them off the side blast zone. Stock dots tick down on the HUD. The announcer banner sells every clutch with "LAST STOCK" before the final exchange.