## What this is A **single-file autonomous pirate captain saga** that takes a captain from raiding merchants in open ocean all the way to breaking the Royal Armada at El Dorado Cove. Real shader-driven ocean. 4 named captains rotate. Each saga ends with the chronicle scroll: *"THE LEGEND OF "* — victory or sunk. ## Why this is mind-blowing The ocean is a `THREE.ShaderMaterial` — sin/cos waves that the ship samples to bob authentically. Day/night cycle: sun arcs, sky color lerps, lanterns go emissive at dusk. The captain (low-poly humanoid with tricorne and saber) sails between islands raiding merchants, fighting navy frigates, dodging bounty hunters. They put in at port to trade goods and repair the hull. Through fog they encounter ghost ships running with green fire on the timbers. They collect 4 lost map fragments. They slay a multi-tentacle kraken. They break a 6-ship Royal Armada at El Dorado Cove. Sample chronicle from one saga: *"D6: Through the fog at Cutlass Bay sailed a ship without flag, her timbers running with green fire..."* / *"D7: Four fragments under one canvas. The Iron Wake laid them on the chart-table at Tortuga..."* / *"D7: Royal flagship 1/2/3/4/5/6 of 6 burns to the waterline. The Iron Wake laughs above the smoke."* Final outcome: **THE LEGEND OF HAWKE SULLIVAN** — victory, day 7, 4/4 fragments, 6 raids, kraken slain. 10 seconds. Reload. New captain. Forever.