## What this is A whole medieval kingdom in one three.js scene, played out across one feast day from dawn to night. Seven sub-locations — Castle, Great Hall, Chapel, Barracks, Tournament Arena, Market, Tavern — sit on a parchment-style minimap, and twenty-five director cameras cut between them with weights that shift through six acts: DAWN, MORNING MASS, NOON FEAST, AFTERNOON TOURNAMENT, EVENING REVELRY, NIGHT WHISPERS. The sun arcs across the sky, fog and sky tint warm and cool, candelabra flicker in the hall, the tavern fire smolders, stained glass throws colored light. King Aldric IV, Queen Mireya, Prince Roric, Princess Elwen, Sir Garwynn, Sir Cadwell, Father Aelric, Court Jester Pip, Bard Finn, Brewer Tomm, Steward Dunwood, Captain Osric, Edric, Lyra, Mara, Gorm, Bess, Wat, Agnes, and a hooded "Stranger" all do their thing, while 86 InstancedMesh peasants fill the rest of the kingdom, two jousting knights tilt at each other with lances that shatter into three fragments mid-pass, and a herald ticker calls every event by name. You don't play it. You watch it. ## Why this is mind-blowing The day actually has narrative shape. Morning mass empties the great hall and fills the chapel. The noon feast stuffs the hall with named cast at the high table while peasants drink in the market. The afternoon tournament unhorses a knight on a real shatter-physics lance pass. Evening revelry pulls the bard and the jester to the tavern. Night whispers swap the cameras to the castle wall where The Stranger meets one of the named knights and the chyron starts hinting at conspiracy. After about ten minutes the world reseeds with a grand "AND THUS ENDED THE FEAST OF SAINT GAVRIL" overlay and new house banners, and the day starts over with a fresh batch of names — so even a long stream never repeats. It's Ken Follett-on-Twitch with a parchment HUD.