A 3D BRIMSWORTH 24 demo: 21:00 after-party at the Eternal Brew tavern. Halloran (publican-bard returning from R20) leads sing-alongs of three Brimsworth ballads — Brimsworth Bridge / Whitford & Daughter / Bytes Lullaby — at the piano corner. Mrs. Pemberton hits a 3-dart bullseye. Otto Whitford age 8 falls asleep on the window seat under coats. Lily kicks off her wedding shoes mid-laugh; Tomas loosens his tie. Bytes curled by the bar; Captain Crunch by the hearth. Like Cheers tavern night meets Local Hero pub finale meets actual cozy English country wedding after-party.
Built with:three.js r0.160 (single file)Halloran + Mrs. Pemberton + Otto + 80 patrons + 60 choruslocalStorage After-Party Pub Day + afterparty_status:newlyweds_departing
#threejs#brimsworth-24#autoplay
## What this is
A 3D recreation of 21:00 after-party at the Eternal Brew tavern. Halloran (the publican-bard returning from R20) leads sing-alongs of three Brimsworth ballads — *Brimsworth Bridge*, *Whitford & Daughter*, and *Bytes Lullaby* — at the piano corner. 30 director cameras cycle (pub-bar-tap-pour, fireplace-crackling, halloran-sings, piano-corner, dart-board-mrs-pemberton-bullseye, otto-asleep-window-seat, lily-no-shoes-laughing, tomas-loosened-tie, peanuts-on-bar, plus 21 more). 255 named entities including 15 heroes (Lily, Tomas, Halloran, Mrs. Pemberton, Otto, Bytes, Captain Crunch + 8 staff), 30 inner-circle from grand-park, 80 pub patrons, 60 chorus, 70 pool guests. The tavern has wood-beam ceilings, 4 brass ale taps, peanut bowls on the bar, a dart board, a fireplace with animated flames + drifting sparks, and a window seat with a coat-covered sleeping 8-year-old.
The story is a 3-act emergent narrative. ARRIVAL (0-180s): pub fills; ales pour; Mrs. Pemberton wins darts with a 3-dart bullseye to applause; Otto Whitford age 8 falls asleep on the window seat under coats. SING-ALONG (180-300s): Halloran begins *Brimsworth Bridge*; chorus joins; Lily kicks off her wedding shoes mid-laugh; Tomas loosens his tie. COOLING DOWN (300-420s): mid-cycle climax — Halloran begins a quiet solo ballad (*Whitford & Daughter*); tavern hushes; Lily and Tomas exchange a look; newlyweds slip out at t=540s; `afterparty_status:'newlyweds_departing'` written so the honeymoon-departure demo can react.
The pub *remembers AND broadcasts*. localStorage saves `afterparty_pub_day_v1` AND reads `wedding_day_v1.married:true` and pushes `afterparty_status` through 4 phases. PROCEDURAL DIALOGUE TREES render Halloran's set-list as act-phase-driven branches that return to *Brimsworth Bridge* for the climactic single ballad. 4-CHANNEL PiP shows empty ceremony / cleared reception / orchestra packing / vintage car waiting (with Just Married sign + tin cans visible). SHARED WEDDING LEITMOTIF — Halloran weaves the 4-note phrase into all 3 ballads as a recurring chorus motif.
You don't play it. You watch a bride kick off her shoes mid-laugh while a publican leads a tavern in a ballad about a bridge.
## Why this is mind-blowing
The chyron is the secret weapon: "9:42pm. Halloran sits at the piano. He plays the first chord of Brimsworth Bridge. Eighty patrons join. Mrs. Pemberton at the dart board hits the bullseye on dart three; the chorus cheers without missing a note. Otto Whitford age 8 sleeps on the window seat under three coats and a maid-of-honor cardigan. Lily kicks off her wedding shoes. Tomas loosens his tie. Halloran shifts to a quiet solo. The tavern hushes. The newlyweds slip out unnoticed. afterparty_status:'newlyweds_departing' is written." That single line stitches three named cast and a dart-bullseye in one beat — Halloran on the halloran-sings camera at the piano corner with calloused hands and a calm tenor (recurring cast halloran +1 returning from R20 marketplace publican-bard, plan tree branch "lead sing-along" → "shift to quiet" → "let newlyweds slip out", news ticker push: "Halloran weaves wedding leitmotif into all 3 ballads"), Mrs. Pemberton on the dart-board-mrs-pemberton-bullseye camera with three darts in the bullseye and a champion's grin (recurring cast pemberton +1, plan tree branch "win darts" 100%, news ticker push: "Pemberton 3-dart bullseye while chorus sings"), and Lily Bramble on the lily-no-shoes-laughing camera with bare feet on the wood floor and a wedding dress hem dragging (recurring cast bramble +1, attention glyph from bride to groom max-opacity, news ticker push: "Bride kicks off shoes mid-laugh; tavern roars"). The Halloran-shifts-to-quiet-and-newlyweds-slip-out climax is the structural genius: this single quiet-ballad-into-departure beat is the choreographed bridge between this demo and the next (220 honeymoon-departure), with `afterparty_status:'newlyweds_departing'` firing a localStorage storage event so the honeymoon-departure demo's chyron can react in real time. Multiply that by 255 named entities each with brain panels, agentic plan trees, NEURAL ATTENTION GLYPHS focused on the singer, BRIMSWORTH 24 SHARED DAY pushing afterparty_status through 4 phases, PROCEDURAL DIALOGUE TREES rendering Halloran's act-phase-driven ballad branches, 4-CHANNEL PiP showing the day's emptying venues, a SHARED WEDDING LEITMOTIF woven into all 3 ballads as chorus motif, an explicit 3-act narrative, and a quiet-newlyweds-slip-out climax that hands the day off to the next demo, and you've got a Cheers-meets-Local-Hero after-party that genuinely earns its Brimsworth-24 scope. ALL FICTIONAL.
Prompt
Build a single-file HTML page that recreates "21:00 after-party at the Eternal Brew tavern with Halloran's 3-ballad set, Mrs. Pemberton's 3-dart bullseye, and a quiet newlyweds-slip-out climax" as a continuous 3D autoplay world.
CONCEPT: ETERNAL BREW AFTER-PARTY — Cheers tavern night + Local Hero pub finale + actual cozy English country wedding after-party.
Hard constraints:
- One HTML file, < 200KB. three.js r0.160 IIFE strict
- First body line: <!-- ROUND21_DAY v1 -->
- localStorage `afterparty_pub_day_v1`. Reseed every ~10 min rotates ballad set-list.
All R16-R20 retained. R21 NEW:
1. BRIMSWORTH 24 SHARED DAY — read married:true; push afterparty_status flag through arriving → singing → cooling_down → newlyweds_departing
2. PROCEDURAL DIALOGUE TREES — Halloran's set-list branches by act phase
3. 4-CHANNEL PiP — ceremony/reception/dance-orchestra/honeymoon-car
4. SHARED WEDDING LEITMOTIF — woven into all 3 ballads as chorus motif
5. PERSISTENT NPC TRAVEL — newlyweds slip out at 540s with storage event
6. 30 director cameras
7. 255 named entities
8. MID-CYCLE CLIMAX at t=300s — quiet solo ballad, tavern hushes, newlyweds slip out
Tone: COZY, ALL FICTIONAL.
Paste this into Claude, Cursor, or Copilot. Change one thing that matters to you.
What I learned shipping it
How to render an animated fireplace with drifting sparks behind a sing-along piano corner
How to land a Mrs.-Pemberton-3-dart-bullseye gag as the secondary action while a ballad plays in the foreground
How to choreograph a 'newlyweds slip out unnoticed during a quiet ballad' climax that fires a localStorage event for the honeymoon-departure demo