What this is

Six named players, three T-side and three CT-side, on a de_-style map with A and B bomb sites. Pistol rounds, ecos, force-buys, full money management. T-side picks up the bomb, plants in 3 seconds. CT-side defuses in 5 seconds with a kit, 10 without. Bomb explodes in 40 seconds if not defused. Damage interrupts defuse with a cooldown. First to 10 round wins; half-time side swap at round 6. End-of-match scoreboard with round-by-round bar, K/D/A, ADR, MVP highlighted, then auto-rematch.

Why this is mind-blowing

This is CS in one HTML file. Test runs produced a textbook MATCH POINT clutch: T plants on B at 9-7. CT-side rotates, the lone defender is left on the retake, an "1v2 CLUTCH" banner fires, the retaker gets a double kill before the bomb ticks down — round ends 10-7. Scoreboard. Rematch. The entire shape of a CS broadcast — money, plants, retakes, clutches, halftime — fits in 48KB.