What this is

For every pixel on screen, a light ray is integrated backwards through the Schwarzschild metric using 4th-order Runge-Kutta with 220 steps. Some rays hit the accretion disk, some fall past the event horizon, some escape to a procedural starfield. Doppler beaming brightens the side of the disk moving toward the camera. Gravitational redshift dims and reddens light leaving the deeper potential well. The photon sphere at r = 1.5·R_s appears as a bright ring because grazing rays orbit before escaping.

Why this is mind-blowing

Most "black hole" demos cheat with image-based screen distortion. This one actually solves the geodesic equation. The wrapped disk — the iconic Interstellar/Gargantua look — isn't a special effect, it's what photons do when they orbit a gravitating mass. You wrote one paragraph of prompt and the model produced a real-time numerical solver for general relativity in a fragment shader.