What this is

Twelve named humanoid agents — Alice the Baker, Bob the Sheriff, Diego the Bartender, Iris the Artist, Luna the Witch, and friends — live in a 3D low-poly town. Each has a daily schedule (sleep → work → lunch at tavern → afternoon hobby → home), traits that govern personality, and a relationship score with every other agent. Days cycle in 3 real minutes. Gossip propagates. Fights break out. Romances form. By day 14, the town saga finale fires a comet, an election tally, a wedding, or a scandal.

Why this is mind-blowing

One test run produced: "D5 9:02pm — Henry cornered Iris about an endorsement. Iris threw a half-finished canvas across the room. Jamal told Elena about Luna's secret." Then 5 in-game days later: Alice married Diego, Henry lost the election to Cassidy, Luna disappeared into the forest. The chronicle reads like a season of small-town drama — and it never repeats. 854 events across 5 days in our test run.