Agentic Wildlife Preserve — Greatpine Reserve: 20 named animals + 4 rangers visibly live across 5 zones
A 3D AGENTIC demo: Greatpine Reserve — 20 named animals and 4 named rangers visibly live across a fictional 5-zone wildlife preserve. Each animal has a VISIBLE BRAIN — a lion planning the watering hole, an elephant planning a mud bath. Like a Planet Earth episode that runs forever.
Built with:three.js r0.160 (single file)5 reserve zones + Ecosystem Balance meter + species-colored mini-maplocalStorage Greatpine Reserve memory + sightings/hunts/herd-moves graph
#threejs#agentic#autoplay
## What this is
A 3D recreation of Greatpine Reserve, a fictional wildlife preserve. Twenty named animals and four named rangers visibly live across five zones. The Savanna is the gold acacia-and-tall-grass zone. The Water Hole is the blue reed-rim with a sun-bleached croc log half in the water. The Jungle is the emerald canopy with the eagle nest above. The Mountain is the violet-haze alpine meadow with the rocky outcrop. The Ranger Station is the warm jeep + telemetry tower hub. An aerial-drone portal transition fires every sixty to ninety seconds — the camera lifts up over the canopy, sweeps the reserve, and dives into the next zone. Lions Maximus (alpha), Nala-cub (still learning), Brigida (lioness elder). Elephants Tembo (matriarch), Kibo (bull), Asabe-calf. Giraffe Stretch. Zebras Banah, Pinstripe, Domino, Pajamas. Cheetah Vela (sprint specialist). Monkeys Mango, Plum, Kiki, and Bananaman in the canopy. Toodle the sloth. Comet the eagle. Nestor the bear up the mountain. Big Bess the mountain goat. Each animal has a goal, a need, a plan, a current step, and a mood — visible in the AGENTIC THINK PANEL. Plus rangers Kavi, Esi, Pip, and Hal patrolling in the jeep, doing sightings, and updating the telemetry. Eighteen director cameras (savanna-wide, watering-hole-eye, croc-log, jungle-canopy, eagle-nest, alpine-meadow, jeep-follow, telemetry-tower) cycle.
The reserve *remembers*. localStorage saves the cycle counter, an Ecosystem Balance meter (predator-prey ratio), and a relationships graph compounding sightings (Ranger Esi has spotted Vela the cheetah 14 times across cycles), hunts (Maximus successful 3 of 5), and herd moves (Tembo's elephants migrated jungle→savanna twice). Each ten-minute reseed rebalances the ecosystem and rolls a fresh day.
You don't play it. You watch it. And it remembers.
## Why this is mind-blowing
The chyron is the secret weapon: "Cycle 9 — Maximus successfully hunts on the savanna. Tembo's herd moves to the water hole. Ranger Esi logs sighting #14 of Vela the cheetah." That single line stitches three zones in one beat — Maximus on the Savanna grass-tracking close camera with the lioness Brigida flanking (decision diamond as Maximus chooses the moment, plan-step ticks 4 of 4 "ambush"), Tembo on the Water Hole reedy-edge wide camera with Asabe-calf splashing first (interaction sparkle as the herd reunites at the rim), and Ranger Esi on the Ranger Station telemetry-tower close camera with the binoculars catching Vela's spots in the dappled jungle (sighting #14 logged into the relationships graph). Multiply that by twenty animals each with a brain panel showing goal/need/have/plan/step/mood, an aerial-drone portal transition lifting the camera over the canopy between zones, an Ecosystem Balance meter, naturalistic predator-prey narration that's stream-safe ("Maximus successfully hunts" with no graphic content shown), and a relationships graph compounding sightings + hunts + herd-moves across reseeds, and you've got a Planet-Earth-runs-forever stream that genuinely earns its agentic scope. ALL FICTIONAL — no real preserves, no real animals, no real rangers.
Prompt
Build a single-file HTML page that recreates "20 named animals + 4 rangers visibly living a fictional 5-zone wildlife preserve" as a continuous 3D autoplay world with AGENTIC story-engine mechanics.
CONCEPT: GREATPINE RESERVE — fictional wildlife preserve. Planet-Earth-runs-forever tone.
Hard constraints:
- One HTML file, < 200KB.
- three.js r0.160.0 from unpkg, IIFE strict, reseed every ~10 min.
- First body line: <!-- ROUND18_AGENT v1 -->
- localStorage `greatpine_reserve_v1`.
Round 17 PORTAL spec retained:
- 5 reserve zones + own palette/lighting
- AERIAL-DRONE PORTAL TRANSITION between zones
- 18 director cameras + 5-zone mini-map + species-colored dots
Round 18 AGENTIC spec (NEW):
1. AGENTIC THINK PANEL
2. SPECIES-COLORED GOAL TRAILS
3. DECISION DIAMOND on zone changes
4. RANGER-SIGHTING SPARKLES
5. ECOSYSTEM BALANCE METER
6. STORY CHYRON — naturalistic, no graphic content
7. RELATIONSHIPS GRAPH — sightings/hunts/herd-moves across reseeds
Tone: NATURALISTIC. Predator-prey framed cleanly. ALL FICTIONAL.
Paste this into Claude, Cursor, or Copilot. Change one thing that matters to you.
What I learned shipping it
How to portal a camera between 5 zones with an AERIAL-DRONE transition (lift over canopy + dive)
How to make 20 animals each have a VISIBLE BRAIN with species color-coding
How to write naturalistic predator-prey narration that's stream-safe (Planet Earth tone)