COZY CABIN — CHRISTMAS EVE

Procedural fire (vertex-displaced flame shader + GPU-instanced embers), flickering point light driven by Perlin noise, frosted window onto a snowy pine forest, synthesized fire crackle and wind howl.

WASD — walk  ·  mouse — look
E — toggle desk lamp
click to begin

COZY CABIN

CLICK TO ENTER
audio + pointer lock